About the Development
We love casual and hyper-casual games. So we decided to try out a new game in that genre with a twist to the usual soccer-based games. So we thought of introducing a flick mechanism to it. So the core gameplay is to flick a disc to the goal by avoiding the enemy’s team members and of course the goalie too.
1)Supports Stand Alone, Android, IOS and Unity Editor out of the box
2)Supports both mouse input and touch inputs out of the box
3)Easy integration with Facebook SDK and Game Analytics(Just need to download the SDK and comment-out the code)
4)Implements Random Stage selection. So you can just create some new levels and add them to the list.
5)Amazing physics. The enemy hit and fall mechanism is natural and dynamic without any preset keys.
7)Uses Text mesh pro and unity UI